What do you think about retroactive trophy fixes after a bug gets patched?

When it comes to games at a casino, if a bugfix is applied retroactively and changes the ranks on the leaderboard or results in some player losing the championship, should the loser have his trophy returned to him? What do you think would be the most reasonable way for platforms to deal with such situations?

5 Answers

ReproSteps
ReproStepsAnswered on 12/22
Best Answer

Justice demands that results should be reversed if a bug unfairly favors one player: that’s just common sense. Doing so is not so straightforward if a bug influences the outcome of a tournament that awards trophies rather than cash or points, because players tend to view such trophies as rightfully theirs – however much they may have been “cheated” into winning them. (I have witnessed angry debates on online forums over precisely this kind of issue.) My advice would be to explain the situation quickly and clearly to all those who have been impacted by the bug. Then provide them with a choice among three solutions: a refund; a rerun of the tournament; and payment of the lost prize money. If a trophy or championship title must be withdrawn, give it to the next available competitor and compensate the original winner with some sort of consolation prize or voucher. This approach will maintain motivation and retain goodwill. We need to find ways to restore confidence in our systems that are fair to all. Just avoid being vague and wishy-washy – that’s guaranteed to make things worse.

MatchmakingMath
MatchmakingMathAnswered on 12/22

The rules are simple: if the patch undoes what has happened, compensation is necessary. If I was robbed of my cup because of a bug that I cannot fix myself, the online platform has to give it back to me. Trust is important. What do we recommend? Transparency: announce the bug, clarify the impact of the patch, and refund or compensate the players with a second chance or an additional prize. Players deserve to know what is going on.

EsportsReady
EsportsReadyAnswered on 12/23

If a bug is patched after the fact and affects rankings or prizes, the priority must be fairness – the person who achieved something because of a bug should get credit for that (the “bug champ”), but players who benefited from glitches should have their prizes cancelled (with the game provider compensating them with special awards). While rules and transparency prior to competitions can help, they cannot prevent every potential issue, so we need to ensure that the integrity of the final result takes precedence over bug-fixing.

LevelScaling
LevelScalingAnswered on 12/24

But this is a casino. We must follow the rules. If a glitch causes someone to lose and then a patch reverts the result, the platform has an obligation to correct the situation reasonably. It is not unprecedented to reset the leaderboard (though it’s often a bad idea). The fairest approach would be to inform the affected player, explain what happened, and if a medal was unfairly taken away, return it. All in all, proceed with caution and always act with transparency.

DropRateAudit
DropRateAuditAnswered on 12/25

If a bug fix will cause a retrospective change of scores on the leaderboard, you need to be fair about it. If someone has lost a trophy because a fix was needed, figure out how to make it right, whether by awarding the trophy or something else. Trust the community. Make sure that there is record of this, and do it in a way which seems reasonable. Don’t turn playing your game into a lawsuit. Players are not going to be happy if they lose trophies because of a bug fix.

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